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ck 2
TWO MYTHIC ADVENTU
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Martin BergstMartin Bergström, Mattias Johnsson,röm, Mattias Johnsson, Mattias Lilja
Mattias Lilja
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Paul Baldowski, Martin Englund, Meredith Gerber, Aline Gladh, Ulrika Haake, Garry Paul Baldowski, Martin Englund, Meredith Gerber, Aline Gladh, Ulrika Haake, Garry Harper, Tomas Härenstam, Magnus Lekberg, Andreas Marklund, John Marron, Kina Harper, Tomas Härenstam, Magnus Lekberg, Andreas Marklund, John Marron, Kina Nyman, Tobias Ohls, Per Pettersson, Sigita Varniene and all our friends at Rollspel.nu Nyman, Tobias Ohls, Per Pettersson, Sigita Varniene and all our friends at Rollspel.nu
and /r/Symbaroum and /r/Symbaroum ������: ������: Mattias Lilja Mattias Lilja ������ � � ������ � �����������:����������: Mattias
Mattias JohnssonJohnsson
�������������: �������������: Martin Bergström Martin Bergström ����: ����: ���-��-�����-��-� ���-��-�����-��-� �������: �������: �.�� �.�� ������� ������: ������� ������: Johan Nohr Johan Nohr Christian Granath Christian Granath ������������: ������������: John-Micha
John-Michael Warkentinel Warkentin
����: ����: Johan Nohr Johan Nohr Lars Strömqvist Lars Strömqvist ���������: ���������: Nya Järnringen �� ���� Nya Järnringen �� ����
Adv
1
1
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Player Characters
Player Characters...��
The Legend o the Wild Hunt
The Legend o the Wild Hunt...����
Treasure Hunting Player Characters
Treasure Hunting Player Characters...����
2
2
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Salindra’s Hope Salindra’s Hope...���� Non-player Characters Non-player Characters...����3
3
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Developments Developments ...���� Surrounding Factions Surrounding Factions...���� Possible Endings Possible Endings... ����F E
F E
V E R
V E R
O F
O F
T
T
H E
H E
H U N T
H U N T
Thus spoke Aroaleta
Thus spoke Aroaleta
And the gaunts char
And the gaunts char
ged forth,
ged forth,
thirsting and hungering,
thirsting and hungering,
thousand and thousand again
thousand and thousand again
through the night-colored woods
through the night-colored woods
Clan-Clan-
folks fell and
folks fell and
perished,
perished,
trampled and booted,
trampled and booted,
women, men and spawns,
women, men and spawns,
dead then drained and wolfed
dead then drained and wolfed
But grand was Adina’s bell,
But grand was Adina’s bell,
flawless and vibrant,
flawless and vibrant,
filled by a
filled by a
differen
differen
t thirst,
t thirst,
it chimed the gaunts to ruin
it chimed the gaunts to ruin
������� ���� ����� ...
4
4
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Player Characters Player Characters...���� Background Background... ���� Scholarly Matters Scholarly Matters...����5
5
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The Town o Kastor
The Town o Kastor...����
Non-player characters
Non-player characters...����
6
6
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A State o Emergency
A State o Emergency...����
Initial
Initial InvestigaInvestigationstions... ����
Developments
Developments ...����
Complications
Complications...����
Climax: In the Serpent’s Lair
Climax: In the Serpent’s Lair...����
7
7
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New Rules New Rules... ���� Artiacts Artiacts... ����Map: Salindra's Hope
Map: Salindra's Hope...����
Map: Kastor Map: Kastor...��..��
T
T
H E
H E
B E L L
B E L L
T O L L S
T O L L S
F O R K A
F O R K A
S T O
S T O
R
R
A P P E N D I X
A P P E N D I X
����� �� ��� ����
����� �� ��� ���� revolves around a conlict revolves around a conlict
between two powerul orces o nature: a predatory
between two powerul orces o nature: a predatory
winter el, and an ancient orest spir
winter el, and an ancient orest spirit in the shapeit in the shape
o a giant aboar. According to legend, t
o a giant aboar. According to legend, the two orceshe two orces
clashed about three centur
clashed about three centuries agoies ago; both were injured; both were injured
and the el
and the el ound shelter in an old Symbarian ser-ound shelter in an old Symbarian
ser-pent temple. Since then the Elder Sow Gylta has been
pent temple. Since then the Elder Sow Gylta has been
circling the site waiting or the battle to continue,
circling the site waiting or the battle to continue,
and now humans are digging their way into the
and now humans are digging their way into the
temple, threatening to provoke the winter el into
temple, threatening to provoke the winter el into
action. The final conrontation is drawing near...
action. The final conrontation is drawing near...
The second adventure,
The second adventure,The Bell Tolls or KastorThe Bell Tolls or Kastor,,
is set on t
is set on the plains ahe plains along Davokar’long Davokar’s southern edge.s southern edge.
Again, there is a
Again, there is an old legend that to some extentn old legend that to some extent
can explain what is happening – the tale o a greedy
can explain what is happening – the tale o a greedy
dragon and the artiact that made it possible or a
dragon and the artiact that made it possible or a
witch, a chiefain and a sorcerer to deeat the beast
witch, a chiefain and a sorcerer to deeat the beast
and banish it to the Yonderworld. But in this case,
and banish it to the Yonderworld. But in this case,
the most acute thre
the most acute threat comes rom a cult o monsterat comes rom a cult o monster
worshippers who recen
worshippers who recently managed to outsmartly managed to outsmart andt and
deeat a rival sorcerers’ cult. The
deeat a rival sorcerers’ cult. The cultists have tacultists have takenken
control o Kastor and are now brutally
control o Kastor and are now brutally searchingsearching
or inormation that can help them return their
or inormation that can help them return their
monstrous dragon lord rom the world beyond.
monstrous dragon lord rom the world beyond.
In both these adventures, the characters can
In both these adventures, the characters can
have a number o reasons or getting involved. The
have a number o reasons or getting involved. The
suggestions offered should be regard
suggestions offered should be regarded as a point oed as a point o
departure and inspiration, but in the end each ��
departure and inspiration, but in the end each ��
must adjust what is written to suit his or her gaming
must adjust what is written to suit his or her gaming
group. As in most roleplaying games, t
group. As in most roleplaying games, the motivationhe motivation
can always come rom
can always come rom finding treasufinding treasure and bashingre and bashing
monsters, but in the case o
monsters, but in the case oSymbaroumSymbaroum the charac- the
charac-ters’ incentives can als
ters’ incentives can also be rooted in belies, moralso be rooted in belies, morals
and relations to powerul actions. How to handle
and relations to powerul actions. How to handle
this is not or us to say; in the end
this is not or us to say; in the end SymbaroumSymbaroum is is
what you and your riends want it to be.
what you and your riends want it to be.
Legends
Legends
come alive…
come alive…
…
…
���� ���
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eatured in t
eatured in t
his book. The world o
his book. The world o
Symbaroum
Symbaroum
is built on layer upon layer o defining events. Some o these had an obvious and
is built on layer upon layer o defining events. Some o these had an obvious and
immediate effect on whole co
immediate effect on whole co
ntinents or regions, like t
ntinents or regions, like t
he death o Alberetor; others
he death o Alberetor; others
were more limited but with a proound impact on the local area. However, there
were more limited but with a proound impact on the local area. However, there
is no clear
is no clear
distinct
distinct
ion between these two: depending on the outcome
ion between these two: depending on the outcome
, what first
, what first
appears as a local crisis c
he muddy hill stands in desolate majesty
he muddy hill stands in desolate majesty
amidst the woodlands o Davokar. At its oot
amidst the woodlands o Davokar. At its oot
some hun
some hun
dred treasure
dred treasure
hunters are crammed
hunters are crammed
behind a simple palisade, seeking shelter
behind a simple palisade, seeking shelter
rom the da
rom the da
ng
ng
ers o the orest; wild an
ers o the orest; wild an
imals,
imals,
elves, and worse. You are met by muddy
elves, and worse. You are met by muddy
daythalers staggering towards t
daythalers staggering towards t
heir shacks or some sleep
heir shacks or some sleep
,
,
while a ew prospectors celebrate their findings on “the Main
while a ew prospectors celebrate their findings on “the Main
Street” – a couple o jerry-built houses with ostentatious
Street” – a couple o jerry-built houses with ostentatious
exteriors in the m
exteriors in the m
iddle o the camp.
iddle o the camp.
Suddenly, the bellow o a wounded beast echoes through
Suddenly, the bellow o a wounded beast echoes through
the woods. “Did the sow righten you?” A rugged woman in
the woods. “Did the sow righten you?” A rugged woman in
a leather apron approaches, holding a repeating crossbow
a leather apron approaches, holding a repeating crossbow
in her arm
in her arm
s. Hal her ace is
s. Hal her ace is
covere
covere
d by a ma
d by a ma
sk o blackene
sk o blackene
d
d
silver. “You better get used to it; the old lady reuses to die
silver. “You better get used to it; the old lady reuses to die
and keeps bothering us with her wailings.” She adjusts her
and keeps bothering us with her wailings.” She adjusts her
mask and continues: “They call me Silvercheek. I am the one
mask and continues: “They call me Silvercheek. I am the one
to see, i you are to purchase a claim. Come, this way.”
to see, i you are to purchase a claim. Come, this way.”
On the path to her office you pass a wooden pole sticking
On the path to her office you pass a wooden pole sticking
up rom the clay, dressed in withered flowers. “There lays
up rom the clay, dressed in withered flowers. “There lays
Salindra, hoping,” grins Silvercheek. Prayers have been
Salindra, hoping,” grins Silvercheek. Prayers have been
carved into the rough wood, and the g
carved into the rough wood, and the g
round below is strewn
round below is strewn
with copper coins; meager offerings to appease the ancient
with copper coins; meager offerings to appease the ancient
orces o the orest, untamed and hungry ...
orces o the orest, untamed and hungry ...
T
T
Feve
Feve
r
r
of
of
Hunt
Hunt
th
Int
Int
roducion
roducion
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prospectors are digging or treasure in a hill o clay.
prospectors are digging or treasure in a hill o clay.
Hoping to ulfil their dreams, they challenge the region’s barbarian clan,
Hoping to ulfil their dreams, they challenge the region’s barbarian clan,
Karohar, or w
Karohar, or w
hom the place is taboo. The pla
hom the place is taboo. The pla
yer characters
yer characters
arrive as t
arrive as t
reasure
reasure
hunters – or under the guise o being treasure hunters. Soon they realize that
hunters – or under the guise o being treasure hunters. Soon they realize that
these dreamers cannot all be right about the area; the objects o their desires
these dreamers cannot all be right about the area; the objects o their desires
are too diverse to be ound in the clay o a single hill, but they are seemingly
are too diverse to be ound in the clay o a single hill, but they are seemingly
blind to this obvious act.
blind to this obvious act.
Great orces are in motion. The real threat to a
Great orces are in motion. The real threat to allll
o their lives comes rom two directions. In the
o their lives comes rom two directions. In the
deep o the hill hides an ancient and
deep o the hill hides an ancient and
bloodthir-sty hunter, on the run rom a past prey, an Elder
sty hunter, on the run rom a past prey, an Elder
Sow circling the hill, waiting to finish what she
Sow circling the hill, waiting to finish what she
star
started. To both o them, the prospectors are mereted. To both o them, the prospectors are mere
tools in their age-long fight or supremacy in the
tools in their age-long fight or supremacy in the
region; a fight which afer centuries o attacking
region; a fight which afer centuries o attacking
and retreating now approaches its climax.
and retreating now approaches its climax. TheThe
prelude to the final battle begins, as it ofen does,
prelude to the final battle begins, as it ofen does,
with a murder.
with a murder.
Fever o the Hunt
Fever o the Hunt is designed as a combination o is designed as a combination o
an adventure landscapes and a cla
an adventure landscapes and a classic advenssic adventure.ture.
In the spirit o the landscape, we present a setting
In the spirit o the landscape, we present a setting
(Salindra’
(Salindra’s Hope), some non-player characters s Hope), some non-player characters withwith
their own ambitions (a ew driven people in the
their own ambitions (a ew driven people in the
treasure hunter’s camp and, in the background,
treasure hunter’s camp and, in the background,
the two ancient orest gods), and a dramatic event
the two ancient orest gods), and a dramatic event
(Handelo’s murder) that sets the ball rolling. From
(Handelo’s murder) that sets the ball rolling. From
there on, the players may do as they please.
there on, the players may do as they please.
There is also an a
There is also an aspect o classic adventurespect o classic adventure to
toFever o the HuntFever o the Hunt, as it ollows a set chain o, as it ollows a set chain o
events comprised o �� scenes. This event chain
events comprised o �� scenes. This event chain
describes what happens i the player characters
describes what happens i the player characters
do NOT act to change its course. Sure, even with
do NOT act to change its course. Sure, even with
the players’ involvement some outcomes are more
the players’ involvement some outcomes are more likely than others (see Possible Endings, page
likely than others (see Possible Endings, page
��), but it is important that the players eel that
��), but it is important that the players eel that
their actions have consequences, making their
their actions have consequences, making their
adventure unique.
adventure unique.
Player Charac
Player Charac
ters
ters
��� ��������� ������ ��������� ���be played using any charac-be played using any
charac-ters with reason to travel to a peri
ters with reason to travel to a perilous and remotelous and remote
place like Salindra’s Hope, together as a group or
place like Salindra’s Hope, together as a group or
on their own.
on their own.
There can be several reasons or the characters
There can be several reasons or the characters
to head or the digging site; and when they have
to head or the digging site; and when they have
arrived there are many ways to start the
arrived there are many ways to start the
adven-ture (or suggestions, see Other reasons to visit
ture (or suggestions, see Other reasons to visit
Salindra’s hope below).
Salindra’s hope below).
������ �� ��� ���� ����
������ �� ��� ���� ����
The Iron Pact has placed an infiltr
The Iron Pact has placed an infiltrator in Salindra’sator in Salindra’s
Hope, to keep a watch
Hope, to keep a watchul eye on the place and prom-ul eye on the place and
prom-ptly learn i the situation grows into a threat against
ptly learn i the situation grows into a threat against
the surrounding are
the surrounding area. The player characters can bea. The player characters can be
sent as backup, since the infiltrator Semel ha
sent as backup, since the infiltrator Semel hardlyrdly
is a man o action.
is a man o action.
I so, their mission is to make sure t
I so, their mission is to make sure that the situ-hat the
situ-ation is not aggravated, that is, to maintain status
quo. The mission is worth ��� thaler; ��� with a
quo. The mission is worth ��� thaler; ��� with a
passed
passedPersuasivePersuasive test. Hal test. Hal o the money is paid upo the money is paid up
ront, the rest upon the player characters’ return.
ront, the rest upon the player characters’ return.
The leader o the grou
The leader o the group gains an p gains an additional ��additional ��
thaler or the road by the secretive employer in
thaler or the road by the secretive employer in
Thistle Hold; the veiled woman does not hide the
Thistle Hold; the veiled woman does not hide the
act that she is Ironsworn and t
act that she is Ironsworn and that the player charac-hat the player
charac-ters are act
ters are acting on the Pact’s behal. She is, however,ing on the Pact’s behal. She is, however,
unwilling to r
unwilling to reveal her identity.eveal her identity.
To make sure that the player charac
To make sure that the player characters receiveters receive
the rest o the payment, the employer allows them to
the rest o the payment, the employer allows them to
choose one person in This
choose one person in Thistle Hold to keep the moneytle Hold to keep the money
or them until t
or them until the mission is completed. The leadhe mission is completed. The leaderer
also receives an
also receives an iron ring, beautiully engraved,iron ring, beautiully engraved,
to show Semel in Salindra’s Hope. The woman is
to show Semel in Salindra’s Hope. The woman is
Lysindra Goldengrasp, a ormer treasure hunter
Lysindra Goldengrasp, a ormer treasure hunter
who has had a change o heart and rea
who has had a change o heart and realized whatlized what
man’s ventures into Davokar will cost them, and
man’s ventures into Davokar will cost them, and
what it has cost a
what it has cost already.lready.
����� ������� ��� ��������
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Here are a ew alternative reasons
Here are a ew alternative reasons or the playeror the player
characters’ presence. They might suit the players
characters’ presence. They might suit the players
better than working or the Iron Pact. I t
better than working or the Iron Pact. I the grouphe group
is indeed hired by the Ir
is indeed hired by the Iron Pact, one or a ew playeron Pact, one or a ew player
charac
characters could have additional motives or goingters could have additional motives or going
to Salindra’s Hope. Should that be the case this may
to Salindra’s Hope. Should that be the case this may
complicate the main mission in interesting ways,
complicate the main mission in interesting ways,
without compromising the quest as a whole.
without compromising the quest as a whole.
Consultants
Consultants
Rumors o the
Rumors o the place’place’s eerie ability s eerie ability to influenceto influence
one’
one’s senses have atts senses have attracted the racted the curiosity o somecuriosity o some
organization (most likely the Sun Church or Ordo
organization (most likely the Sun Church or Ordo
Magica). Thus, they send reliable consultants to
Magica). Thus, they send reliable consultants to
study the
study the phenomenphenomenon, but with no eon, but with no expressedxpressed
orders to inter
orders to intervene in any way. vene in any way. The player charThe player charac-
ac-ter receives �� thaler in travel unds, or personal
ter receives �� thaler in travel unds, or personal
expenses, bribes, and so on.
expenses, bribes, and so on.
Dreamers
Dreamers
Player characters with
Player characters with obsessive tendenciobsessive tendencies or per-es or
per-sonal goals o a kind that in theory might be hidden
sonal goals o a kind that in theory might be hidden
within a hil
within a hill in the woods, could themselves be drea-l in the woods, could themselves be
drea-ming o the place and think it worth investigating.
ming o the place and think it worth investigating.
Rescue mission
Rescue mission
The meek and passionate dreamer Gidjabolgo has
The meek and passionate dreamer Gidjabolgo has
influential parents. His mother Felega is married
influential parents. His mother Felega is married
to a wealthy merchant in Thistle Hold, and would
to a wealthy merchant in Thistle Hold, and would
pay fine silver to have her son brought back – with
pay fine silver to have her son brought back – with
or without his approval. The last time she heard
or without his approval. The last time she heard
rom him, he told her about a breakthrough in his
rom him, he told her about a breakthrough in his
treasure hunt and claimed Salindra’s Hope to be
treasure hunt and claimed Salindra’s Hope to be
the next stop on his journey. Felega has offered a
the next stop on his journey. Felega has offered a
reward o ��� thaler, and another ��� i t
reward o ��� thaler, and another ��� i the playerhe player
character succeeds with a
character succeeds with aPersuasivePersuasive test during the test during the
negotiation. Ha
negotiation. Haggling aside, the travel unds wggling aside, the travel unds will beill be
�� thaler, or bribes and other expenses.
�� thaler, or bribes and other expenses.
Sorcerer wanted
Sorcerer wanted
Player characters who are Black Cloaks, witch
Player characters who are Black Cloaks, witch
hunters or Templars have, while interrogating
hunters or Templars have, while interrogating
cultists, heard o a ski
cultists, heard o a skilled sorcerer residing in thelled sorcerer residing in the
prospectors’ camp. Or maybe one o the player
prospectors’ camp. Or maybe one o the player
characters is a sorcerer himsel, a
characters is a sorcerer himsel, and has heardnd has heard
the same rumors rom
the same rumors rom his or her own network.his or her own network.
◆
◆ I the pI the playlayer character characters are wiers are witch huntch hunters,ters,
they have heard about a Black Cloak named
they have heard about a Black Cloak named
Neerena who went to Salindra’s Hope and
Neerena who went to Salindra’s Hope and
then vanished. Caution is advised!
then vanished. Caution is advised!
◆
◆ In the laIn the latter castter case, the chare, the characteracters eiths either haver have ae a
problem that, supposedly, only a sorcerer can
problem that, supposedly, only a sorcerer can
solve, or one o them is in need o a dark
solve, or one o them is in need o a dark
master and r
master and rumors suggest that the sorcererumors suggest that the sorcerer
in the camp could prove to be just that.
in the camp could prove to be just that.
Whatever their reason or seeking the sorcerer, the
Whatever their reason or seeking the sorcerer, the
playe
player characters r characters know nothing about him, otherknow nothing about him, other
than his
than his supposed whesupposed whereabouts and that the mareabouts and that the mann
called himsel
called himsel Vendal while in Thistle Hold (he noVendal while in Thistle Hold (he no
longer does, see Khenad/Handelo/Vendal among
longer does, see Khenad/Handelo/Vendal among
the Non-player Characters).
the Non-player Characters).
��� ��� ���������� ����
��� ��� ���������� ����
The characters can finish t
The characters can finish the adventure in severalhe adventure in several
differe
different ways. The ollowing are a number o pos-nt ways. The ollowing are a number o
pos-sible endings avorable to the player characters.
sible endings avorable to the player characters.
◆
◆ TheThey prevy prevent Sikent Sikanderander, a allen Maste, a allen Master o Ordor o Ordo
Magica, rom reaching the
Magica, rom reaching the Eternal Hunter.Eternal Hunter.
Although it merely delays the battle between
Although it merely delays the battle between
the orest gods it is still a victory o sorts.
the orest gods it is still a victory o sorts.
◆
◆ TheThey realize thay realize that the final battle wt the final battle would lould leaveavee
the Eternal
the Eternal Hunter corrupted by darkness,Hunter corrupted by darkness,
and convince him lay down arms.
and convince him lay down arms.
◆
◆ They They realize that Gyrealize that Gylta is ablta is about to out to get heget her ownr own
herd killed, and make her see the danger in
herd killed, and make her see the danger in
fighting. Then she will not interere with
fighting. Then she will not interere with
the Eternal Hunter, as they go their separate
the Eternal Hunter, as they go their separate
ways. I – and in that case, where – the two
ways. I – and in that case, where – the two
will meet again, is
will meet again, is another story.another story.
◆
◆ They They deeadeeat the Et the Eternal Hunternal Hunter inster inside thide thee
Serpent Temple below the hill, or during the final
Serpent Temple below the hill, or during the final
battle – the Dance o Death – on top o the hill.
battle – the Dance o Death – on top o the hill.
◆
◆ They They deeat deeat Gylta, Gylta, protector protector o the o the aboars; aaboars; a
mighty task, as she is constantly surrounded
mighty task, as she is constantly surrounded
by members o the herd.
by members o the herd.
Let the
Let the
players decide
players decide
The player group should The player group should agree on what reason agree on what reason (or reasons) their (or reasons) their cha-racters have for visiting racters have for visiting the site. Certain player the site. Certain player characters may of characters may of cour-se have their own highly se have their own highly personal incentives, personal incentives, but it is often helpful if but it is often helpful if the group settles on a the group settles on a common goal. The game common goal. The game master should present master should present the possible reasons for the possible reasons for the group’s presence in the group’s presence in Salindra’s Hope, and let Salindra’s Hope, and let the players discuss what the players discuss what option suits them best. option suits them best.
The Lege
The Lege
nd of the Wild Hunt
nd of the Wild Hunt
The legend o the Wild Hunt is significant or the
The legend o the Wild Hunt is significant or the
adventure’s backstory. The legend is widely known
adventure’s backstory. The legend is widely known
in Davokar, in broad strokes, but also has a very
in Davokar, in broad strokes, but also has a very
specific meaning to the area surround
specific meaning to the area surrounding Salindra’sing Salindra’s
Hope. The two levels o the legend, general and
Hope. The two levels o the legend, general and
specific, are briefly presented below, along with
specific, are briefly presented below, along with
what it takes or the player characters to know
what it takes or the player characters to know
o them.
o them.
������ �� ��� ���� ���� ���������: ������ �� ��� ���� ���� ���������:
Who
Who: Player characters with the ability: Player characters with the abilityLoremasterLoremaster..
The barbarians o Davokar tell different versions
The barbarians o Davokar tell different versions
o the legend. It all centers on a hunter and his
o the legend. It all centers on a hunter and his
savage band o ollowers – sometimes a hunting
savage band o ollowers – sometimes a hunting
god, other times a bloodthirsty winter el or an
god, other times a bloodthirsty winter el or an
undead Symbarian lord who even in death indulges
undead Symbarian lord who even in death indulges
in his avorite avocation: hunting. The hunter’s
in his avorite avocation: hunting. The hunter’s
prey is usually some other mythological creature,
prey is usually some other mythological creature,
such as a lindworm, an aboar or another winter el.
such as a lindworm, an aboar or another winter el.
Perhaps the tale is but a thrilling way to explain
Perhaps the tale is but a thrilling way to explain
the storms t
the storms that sometimes shake Davokar, orcinghat sometimes shake Davokar, orcing
barbarians to cower in their
barbarians to cower in their huts or seek reuge inhuts or seek reuge in
the halls o t
the halls o their chiefains; perhaps it is an attemptheir chiefains; perhaps it is an attempt
to define the nameless horrors that run ra
to define the nameless horrors that run rampantmpant
through the nights? There is also a moral version
through the nights? There is also a moral version
o the story, where people are hunted or having
o the story, where people are hunted or having
broken the witches’ taboo.
broken the witches’ taboo.
��� ������ �� ��� ���� ����
��� ������ �� ��� ���� ����
��������� �� ��� ������
��������� �� ��� ������
����
����
:
:
Who
Who: The witch Girind, and player characters with: The witch Girind, and player characters with
the ability
the abilityLoremasterLoremaster who successully passes a who successully passes a
Cunning
Cunning test. test.
In the region where the adventure takes place the
In the region where the adventure takes place the
myth actually has a
myth actually has a historical basis. The witcheshistorical basis. The witches
o clan Karohar tell it as ollows: the hunter is one
o clan Karohar tell it as ollows: the hunter is one
o the ancient gods o Davokar, who has orsaken
o the ancient gods o Davokar, who has orsaken
his duties as a shepherd or the more pleasurable
his duties as a shepherd or the more pleasurable
activity o hunting. The local witches know him
activity o hunting. The local witches know him
as the Eternal Hunter. His prey is the Elder Sow
as the Eternal Hunter. His prey is the Elder Sow
known as Gylta, t
known as Gylta, the mighty protector o the reghe mighty protector o the region’ion’ss
aboars. Having tired o pursuing easy game, the
aboars. Having tired o pursuing easy game, the
Eternal Hunter decided to go afer the Elder Sow.
Eternal Hunter decided to go afer the Elder Sow.
About three centuries ago they ought in this very
About three centuries ago they ought in this very
place. The Eternal Hunter slaughtered the aboars
place. The Eternal Hunter slaughtered the aboars
and their piglets, and in turn the sow stomped and
and their piglets, and in turn the sow stomped and
Where is
Where is
Salindra’s Hope?
Salindra’s Hope?
In this scenario, the In this scenario, the treasure hunter’s treasure hunter’s out-post Salindra’s Hope is post Salindra’s Hope is located along the river located along the river
Eanor
Eanor, in the , in the territoryterritory of clan Karohar. But the of clan Karohar. But the camp could be placed camp could be placed anywhere in Davokar, as anywhere in Davokar, as long as it is reachable long as it is reachable by water and by water and surroun-ded by barbarians ded by barbarians isolating the place with isolating the place with
strict taboos. strict taboos.
Table 1: The player characters’ claim
Table 1: The player characters’ claim
�
������� ��������
1–10
1–10 NothingNothing
11–14
11–14 Pieces of mosaic, black and white (worth 1D10 Pieces of mosaic, black and white (worth 1D10 shillings to a shillings to a collector)collector)
15–17
15–17 A religious offering (worth 1D10 thaler A religious offering (worth 1D10 thaler to a collector), roll 1D4:to a collector), roll 1D4: 1.
1. Bronze Bronze censercenser 2.
2. Silver Silver box box of of myrrhmyrrh 3.
3. Obsidian Obsidian serpent serpent figurinefigurine 4.
4. Wooden bWooden box containing an embalmed fingerox containing an embalmed finger, painted like a snake, painted like a snake
18–19
18–19 A Symbarian gold coin, value 10 thaler a piece (15 to a collector)A Symbarian gold coin, value 10 thaler a piece (15 to a collector)
20
20 Serpent jewelry, a jade snake in a chain of golSerpent jewelry, a jade snake in a chain of gold, once worn by the priests of the temple (20d, once worn by the priests of the temple (20 thaler, worth double to a collector)
thaler, worth double to a collector)
gored his ollowers. It was a vicious battle, raging
gored his ollowers. It was a vicious battle, raging
all over the region so that men, beasts, and even
all over the region so that men, beasts, and even
elves were killed or orced to flee or their lives.
elves were killed or orced to flee or their lives.
Eventually, the hunting god and the sow aced each
Eventually, the hunting god and the sow aced each
other upon a muddy hill among the r
other upon a muddy hill among the ruins o an olduins o an old
temple. The hunter was all but killed by the sow’s
temple. The hunter was all but killed by the sow’s
terrible tusks and fled deep into the hill. Mad w
terrible tusks and fled deep into the hill. Mad withith
lingering rage, the Elder Sow has circled the hill
lingering rage, the Elder Sow has circled the hill
ever since, grunting and snorting, killing
ever since, grunting and snorting, killing
indiscri-minately
minately. And within . And within the hill the hill the wounded hunterthe wounded hunter
still licks his
still licks his wounds. Both awwounds. Both await an opportunityait an opportunity
to finish the battle.
to finish the battle.
The witches declared the hill and its
The witches declared the hill and its
surroun-dings taboo, hoping that the two gods would keep
dings taboo, hoping that the two gods would keep
each other at bay and that none o them would gain
each other at bay and that none o them would gain
the upper hand
the upper hand. Should that day come, it would be a. Should that day come, it would be a
bloody one or all living in the area
bloody one or all living in the area – according to the– according to the
prophecies spoken by the witches o Clan Karohar.
prophecies spoken by the witches o Clan Karohar.
Treas
Treas
ure
ure
Hu
Hu
nt
nt
ing
ing
Player
Player
Chara
Chara
cter
cter
s
s
�� �� ���������� �� ��������possible or the player characters topossible or the player characters to
purchase a claim or themselves and start digging,
purchase a claim or themselves and start digging,
believing that there really are treasures hidden
believing that there really are treasures hidden
inside the hill. And t
inside the hill. And there are indeed things to behere are indeed things to be
ound, i nothing that would secure t
ound, i nothing that would secure their uture.heir uture.
Use the ollowing guidelines or the player
Use the ollowing guidelines or the player
characters’ activities in the claim.
characters’ activities in the claim.
◆
◆ SettinSetting up thg up the claim ane claim and beginnd beginning to ing to digdig
takes one day. No dice need to be rolled and no
takes one day. No dice need to be rolled and no
treasures can be ound.
treasures can be ound.
◆
◆ Afer the firsAfer the first dayt day, eve, every ull day ory ull day o digging digging
grants a roll against
grants a roll againstVigilantVigilant. A successul roll. A successul roll
grants one roll on table �. I
grants one roll on table �. I there are severalthere are several
player characters digging, they m
player characters digging, they make sepa-ake
sepa-rate rolls. I several characters d
rate rolls. I several characters dig or onlyig or only
part o the d
part o the dayay, the game m, the game master lets them rollaster lets them roll
when the total time amounts to one day.
when the total time amounts to one day.
◆
◆ I I the the roroll all againgainststVigilantVigilant results in ��, some results in ��, some
disaster occurs. Roll ���:
disaster occurs. Roll ���:
�. River of mud:
�. River of mud: Muddy water bursts through the Muddy water bursts through the
clay wall, hauling the digger along with it i he or
clay wall, hauling the digger along with it i he or
she does not succeed with a
she does not succeed with aQuickQuick test. Failure does test. Failure does
��� dam
��� damage, ignoring armor.age, ignoring armor.
�. Collapse:
�. Collapse: A AQuickQuick test is needed not to avoid being test is needed not to avoid being
buried. A digger drowning in the mud takes ���
buried. A digger drowning in the mud takes ���
damage each tur
damage each turn (ignoring armor)n (ignoring armor), and it ta, and it takes akes a
Strong
Strong test to rescue him or her (both the buried one test to rescue him or her (both the buried one
and possible rescuers m
and possible rescuers may roll).ay roll).
�. Snakebite:
�. Snakebite:A kanaran A kanaran slithers through the mudslithers through the mud
and attacks the player character, who counts as
and attacks the player character, who counts as
being
beingSurprisedSurprised. The serpent tries to constrict its. The serpent tries to constrict its
victim and drag it urther into the hill… For the
victim and drag it urther into the hill… For the
serpent’s stats, see page ��� in the
serpent’s stats, see page ��� in theCore RulebookCore Rulebook..
�. The ground gives way
�. The ground gives way, leading to the temple, leading to the temple
where the Eternal Hunter is waiting...
where the Eternal Hunter is waiting...
The Fever of the Hunt
The Fever of the Hunt
The title of the
The title of the adventure refadventure refers to the particular obsession linked to theers to the particular obsession linked to the clay hill and
clay hill and to the fierce battle between the two forest gods, the Elder Sowto the fierce battle between the two forest gods, the Elder Sow Gylta and the winter elf
Gylta and the winter elf known as the Eternal Hunter.known as the Eternal Hunter. The Fev
The Fever of the Hunt er of the Hunt is not a direct consequence of any ritual oris not a direct consequence of any ritual or power that these gods use. The obsession arose in the
power that these gods use. The obsession arose in the meeting betweenmeeting between the powers and the limitless passion of the seekers, which on the slopes the powers and the limitless passion of the seekers, which on the slopes of the hill form a certain kind of alchemy. This is Davokar, and here one of the hill form a certain kind of alchemy. This is Davokar, and here one can experience curious, dreadful and wondrous things that seldom can experience curious, dreadful and wondrous things that seldom occuroccur anywhere else. It is entirely up to the game master to make use of, or anywhere else. It is entirely up to the game master to make use of, or discard, this sort of effect in other places of the forests. In any case, upon discard, this sort of effect in other places of the forests. In any case, upon the hill, under
the hill, under the special circumstances of the scenario, the Fever of thethe special circumstances of the scenario, the Fever of the Hunt is very
Te Ldscape
Te Ldscape
��� ����� ��
��� ����� ��
the adventure is a muddy, treeless hill in the middle o
the adventure is a muddy, treeless hill in the middle o
Davo
Davo
kar. Not ar
kar. Not ar
rom t
rom t
here flows a r
here flows a r
iver
iver
, givi
, givi
ng passage to those who do
ng passage to those who do
not want, or dare, to challenge the barbarians along the orest paths. To
not want, or dare, to challenge the barbarians along the orest paths. To
clan Karohar the place is taboo; they will hunt down anyone travelling
clan Karohar the place is taboo; they will hunt down anyone travelling
there or trying to leave. But the Karits will not enter the area itsel.
there or trying to leave. But the Karits will not enter the area itsel.
Salindr
Salindr
a’
a’
s
s
Hope
Hope
�. Palisade and gate
�. Palisade and gate
The palisade is little more than three meters high
The palisade is little more than three meters high
and sturdy enough to withstand even a raging
and sturdy enough to withstand even a raging
aboar. The gate, roughly five meters wide, is the
aboar. The gate, roughly five meters wide, is the
weakest point o the palisade.
weakest point o the palisade.
�. Salindra’s tomb
�. Salindra’s tomb
A simple wooden pole in the mud, surrounded by
A simple wooden pole in the mud, surrounded by
modest offerings such as dried flowers, a wooden
modest offerings such as dried flowers, a wooden
cup o ale, and a dozen patinated ortegs.
cup o ale, and a dozen patinated ortegs.
�. The gambling den �:�
�. The gambling den �:�(the sign depicts a pair o(the sign depicts a pair o
dice, a five and a two)
dice, a five and a two)
People:
People: Silvercheek Silvercheek
Price for a claim:
Price for a claim: �� thaler (� i �� thaler (� i [Persuasive –�][Persuasive –�]))
�. The
�. The Prospector’Prospector’s Friends Friend
Here Semel sells equipment or twice the price
Here Semel sells equipment or twice the price
listed in the
listed in theCore RulebookCore Rulebook (�,� i (�,� i[Persuasive [Persuasive +�+�]]).).
�. The Great Fire
�. The Great Fire
The Great Fire burns every night, and continues
The Great Fire burns every night, and continues
to glow until the next one. Its embers constitute
to glow until the next one. Its embers constitute
a meeting place or unemployed daythalers, who
a meeting place or unemployed daythalers, who
ofen roast river rats and other rodents while
ofen roast river rats and other rodents while
sin-ging melancholy songs about their araway homes.
ging melancholy songs about their araway homes.
Now a massive aboar piglet rotates over the fire,
Now a massive aboar piglet rotates over the fire,
eeding many; a gif rom Silvercheek to bolster
eeding many; a gif rom Silvercheek to bolster
morale in the camp.
morale in the camp.
The treasure hunter Handelo made himsel
The treasure hunter Handelo made himsel
known to t
known to the camp’he camp’s prospectors as he seas prospectors as he searchedrched
the piglet’s entrails or “alchemical
the piglet’s entrails or “alchemical substances”,substances”,
which the daythalers love talking about as the
which the daythalers love talking about as the
news o Handelo’s death arrive. (see The Murder
news o Handelo’s death arrive. (see The Murder
o Handelo, page ��).
o Handelo, page ��).
�. The cluster of daythaler shacks
�. The cluster of daythaler shacks
A crude array o shacks
A crude array o shacks giving shelter to the manygiving shelter to the many
daythalers. When they are not resting here
daythalers. When they are not resting here or toil-or
toil-ing on the hill, t
ing on the hill, they dawdle around the Great Fire.hey dawdle around the Great Fire.
�. The hill and its claims
�. The hill and its claims
�.�. Sikander’s excavation
�.�. Sikander’s excavation
�.�. Gidjabolgo’
�.�. Gidjabolgo’s clas claimim
�.
�.�. Ha�. Handelo’s excavationndelo’s excavation
�.�. Arkali’s grave digging
�.�. Arkali’s grave digging
�.�. Neferena’s search for saints
�.�. Neferena’s search for saints
�. The Elder Sow’s tracks around the hill
�. The Elder Sow’s tracks around the hill
The wide tracks o a great beast having paced the
The wide tracks o a great beast having paced the
orest in circles, round and round, or ages.
orest in circles, round and round, or ages.
Vigilant
Vigilant and the ability Beast lore: the tracks and the ability Beast lore: the tracks
were made by an exceptionally huge aboar.
were made by an exceptionally huge aboar.
�. The witch Girind’s lookout
�. The witch Girind’s lookout
A wooden platorm up a tree on the hill, with a small
A wooden platorm up a tree on the hill, with a small
camp o tents where Girind and her bodyguards
camp o tents where Girind and her bodyguards
reside.
reside.
The Serpent Temple
The Serpent Temple
Made o adobe bricks, the temple is sunken into the
Made o adobe bricks, the temple is sunken into the
hill. The crawlway walls
hill. The crawlway walls are ulare ull o holes, wherel o holes, where
serpents once slithered across devotees crawling
serpents once slithered across devotees crawling
towards the center o the shrine. Most o them are
towards the center o the shrine. Most o them are
long g
long gone, as is their guardone, as is their guardian, a sacred lindworm toian, a sacred lindworm to
whom disobedient believers were ed by the priests.
whom disobedient believers were ed by the priests.
Its withered carcass can still be ound at the heart
Its withered carcass can still be ound at the heart
o the temple.
o the temple.
A. Crawlways
A. Crawlways::The Serpent Priests built their temp-The Serpent Priests built their
temp-les so that worshippers would have to crawl their
way to that which was most holy. Some serpents
way to that which was most holy. Some serpents
still slither inside the temple walls, and those
still slither inside the temple walls, and those
entering the crawlways have a one-in-six risk o
entering the crawlways have a one-in-six risk o
encountering one. I so, it takes a successul roll
encountering one. I so, it takes a successul roll
against
againstResoluteResolute not to be overcome by claustrop- not to be overcome by
claustrop-hobia. A terrified person may still continue, but
hobia. A terrified person may still continue, but
gets a second chance at ailing every test while
gets a second chance at ailing every test while
staying inside the hill.
staying inside the hill.
B. The heart of the temple
B. The heart of the temple:: Hal a dozen kana- Hal a dozen
kana-rans, along with the withered remains o the
rans, along with the withered remains o the
lindworm that was once both god and guardian
lindworm that was once both god and guardian
o the temple can be ound here. Furthermore,
o the temple can be ound here. Furthermore,
there is the Eterna
there is the Eternal Hunter, resting on his backl Hunter, resting on his back
inside the lindworm’s skeleton, staring at the
inside the lindworm’s skeleton, staring at the
ceiling, his eyes glowing red (see the Eternal
ceiling, his eyes glowing red (see the Eternal
Hunter on page � Hunter on page ��).�). � � ������ 1 1 2 2 3 3 4 4 5 5 6 6 7 7 9 9 8 8 7 7.1.1 7 7.2.2 7 7.3.3 7 7.4.4 7 7.5.5 A A A A A A A A B B 2×2 2×2 m² m²
����������
����������
What is today a muddy hill divided into claims
What is today a muddy hill divided into claims
was once a Symbaria
was once a Symbarian serpent temple, now buriedn serpent temple, now buried
deep in the mud. Throughout Symbaroum the Cult
deep in the mud. Throughout Symbaroum the Cult
o the Serpent wa
o the Serpent was held in high esteem beores held in high esteem beore
losing ollowers as the Symbarians went on to
losing ollowers as the Symbarians went on to
worship
worship other, darker powers. The other, darker powers. The temple wastemple was
abandoned and slowly began to sink into the
abandoned and slowly began to sink into the
muddy grounds. Afer the all o Symbaroum, t
muddy grounds. Afer the all o Symbaroum, thehe
elves planted the orest o Davokar over the land,
elves planted the orest o Davokar over the land,
but nothing would grow on the hill; it remained
but nothing would grow on the hill; it remained
a pile o clay.
a pile o clay.
Much later, the desolate hill became the scene
Much later, the desolate hill became the scene
o a duel between two gods o the orest: the Elder
o a duel between two gods o the orest: the Elder
Sow Gylta and the bloodthirsty winter el
Sow Gylta and the bloodthirsty winter el knownknown
as the Eternal Hunter. The sow won the first round,
as the Eternal Hunter. The sow won the first round,
sending the hunter fleeing down the crawlways
sending the hunter fleeing down the crawlways
o the serpent temple. These were too narrow or
o the serpent temple. These were too narrow or
the sow’
the sow’s tusks to s tusks to reach very ar, so the mortareach very ar, so the mortallylly
wounded winter el could slumber at a sae distance
wounded winter el could slumber at a sae distance
rom his enemy. With the passing centuries, the
rom his enemy. With the passing centuries, the
temple slowly sank deeper into t
temple slowly sank deeper into the clay, and was inhe clay, and was in
time completely hidden rom the world. But Gylta
time completely hidden rom the world. But Gylta
did not orget
did not orget
The Elder Sow, grunting and rummaging as
The Elder Sow, grunting and rummaging as
she circled the hil
she circled the hill, obsessed with the tl, obsessed with the thoughhought ot o
finishing what she started, posed a great th
finishing what she started, posed a great threat toreat to
the region’
the region’s barbarian s barbarian clan, Kaclan, Karohar. This causedrohar. This caused
the witches to declare the hill taboo, along with its
the witches to declare the hill taboo, along with its
immediate surroundings.
immediate surroundings.
������� ���
������� ���
The clay hill has rapidly grown into a prospecting
The clay hill has rapidly grown into a prospecting
camp with simple entertainment establishments
camp with simple entertainment establishments
and a tired bailiff who, on orders o local
and a tired bailiff who, on orders o local
mer-chants, attempts to keep some degree o order
chants, attempts to keep some degree o order
among the many dreamers and ortune seekers
among the many dreamers and ortune seekers
attracted to the place. O the almost two hundred
attracted to the place. O the almost two hundred
people present, abou
people present, about twenty are quat twenty are qualified drea-lified
drea-mers, smitten by the Fever o the Hunt. The rest
mers, smitten by the Fever o the Hunt. The rest
are daythalers, toiling or those with the means
are daythalers, toiling or those with the means
to pay or their services.
to pay or their services.
Most o these daythalers are destitute
Most o these daythalers are destitute
barba-rians who, desperate with hunger and against
rians who, desperate with hunger and against
their better judgement, dey the taboos. It is hard
their better judgement, dey the taboos. It is hard
work, but so is the work available in the south.
work, but so is the work available in the south.
Furthermore, tasks t
Furthermore, tasks that would be worth an orteghat would be worth an orteg
on the plains can here earn you a shilling.
on the plains can here earn you a shilling.
The river and the monthly stops made by a
The river and the monthly stops made by a
ew river merchants are the l
ew river merchants are the lieline o the camp.ieline o the camp.
Travelling by land is d
Travelling by land is dangerous, bordering onangerous, bordering on
suicidal. In the orest surrounding the hill roams
suicidal. In the orest surrounding the hill roams
a grunting and bellowing she-beast, wounded by
a grunting and bellowing she-beast, wounded by
a hunter’
a hunter’s spear and filled ws spear and filled with hate or all thingsith hate or all things
living. The sow leads a herd o aboars, who has
living. The sow leads a herd o aboars, who has
not yet attacked the camp itsel. But those heading
not yet attacked the camp itsel. But those heading
out to collect firewood and hunt smal
out to collect firewood and hunt small game ofenl game ofen
end up disappearing; i t
end up disappearing; i they are ever ound, it ishey are ever ound, it is
a gruesome sight: the remains o dismembered
a gruesome sight: the remains o dismembered
bodies and gear stomped into a shallow pit,
bodies and gear stomped into a shallow pit,
rum-maged through the ground by raging tusks and
maged through the ground by raging tusks and
mighty hooves.
mighty hooves.
The barbarians o the region, the Karits o Clan
The barbarians o the region, the Karits o Clan
Karohar, will never enter the area because o
Karohar, will never enter the area because o
anci-ent taboos, but they observe the camp rom among
ent taboos, but they observe the camp rom among
the trees o a distant hi
the trees o a distant hill. For all who have brokenll. For all who have broken
the taboo, leaving the area by land
the taboo, leaving the area by land is punishableis punishable
by death – at least according to what is said among
by death – at least according to what is said among
the inhabitants o the ca
the inhabitants o the camp.mp.
������ �� ���������� ����
������ �� ���������� ����
There are many anciul and contradictory
There are many anciul and contradictory
rumors floating around the camp regarding what
rumors floating around the camp regarding what
lurks in the orest and what is really hiding inside
lurks in the orest and what is really hiding inside
the hill. Here are some samples or the Game
the hill. Here are some samples or the Game
Master to use as he or she sees fit, either when
Master to use as he or she sees fit, either when
the player characters ask around t
the player characters ask around the camp or passhe camp or pass
small gr
small groups o prospectors loudly discussingoups o prospectors loudly discussing
the matter.
the matter.
Rumors regarding the hill:
Rumors regarding the hill:
◆
◆ ”The hill is a ”The hill is a giant maze o narrow cgiant maze o narrow crawlwayrawlways, Is, I
have seen them!”
have seen them!”
◆
◆ ”Several diggers have suffered nasty snake bites,”Several diggers have suffered nasty snake bites,
many of them lethal.”
many of them lethal.”
◆
◆ ”Several diggers, at least a dozen, have disap-”Several diggers, at least a dozen, have
disap-peared inside the hill, not just in a collapse, but
peared inside the hill, not just in a collapse, but
without a trace.”
without a trace.”
◆
◆ ”I heard the cr”I heard the cry of children from within the hill,y of children from within the hill,
both of infants and older kids.”
both of infants and older kids.”
◆
◆ ”I saw an alluring light down there. It was green.”I saw an alluring light down there. It was green.
Or blue-green. Spooky ...”
Or blue-green. Spooky ...”
◆
◆ ”I could feel the clay pulsing, as if a heart was”I could feel the clay pulsing, as if a heart was
beating in the dirt.”
beating in the dirt.”
◆
◆ “I got clay in my mouth yesterday, and I swear, it“I got clay in my mouth yesterday, and I swear, it
tasted like blood.”
tasted like blood.”
◆
◆ “I tell you, I could hear someone humming from“I tell you, I could hear someone humming from
inside the hill!”
inside the hill!”
Rumors regarding the creatures of the
Rumors regarding the creatures of the forest:forest:
◆
◆ ”An enormous abomination wanders the forest.” ”An enormous abomination wanders the forest.”
◆
◆ ”The elves butcher those venturing too far into the”The elves butcher those venturing too far into the
forest, leaving only shreds of flesh.”
forest, leaving only shreds of flesh.”
◆
◆ ”Someone downed a piglet earlier, and the sow”Someone downed a piglet earlier, and the sow
was injured – she is still out there, wounded and
was injured – she is still out there, wounded and
vengeful.”
vengeful.”
◆
◆ ”The barbarians are watching us rom the woods.” ”The barbarians are watching us rom the woods.”
◆
◆ ”This place is taboo for the ”This place is taboo for the barbarians, but thatbarbarians, but that
does not stop the
does not stop the witches from sending theirwitches from sending their
tamed aboars to kill us!”