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EMPEROR INTERNATIONAL JOURNAL OF FINANCE AND

MANAGEMENT RESEARCH [EIJFMR]

ISSN : 2395-5929

Chief Editor

Dr. C. THIRUCHELVAM,

Registrar, Bharathidasan

University

Tiruchirapalli,Tamilnadu, India

Founder &

Editor

Dr. R. MAYAKKANNAN, Assistant

Professor of Commerce, Sri Sankara

Arts & Science College, Enathur,

Kanchipuram,

Tamilnadu, India.

Published by

Mayas PublicationTM

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(2)

Emperor International Journal of Finance and Management Research

[EIJFMR]

Published by

Mayas Publication™

# 45/5 Unathur. Post Attur. Tk, Salem. Dt Tamilnadu, India

www.mayaspublication.com [email protected]

Board of Editor’s

Founder &

Editor

Dr. R. MAYAKKANNAN,

Assistant Professor of Commerce,

Sri Sankara Arts & Science College,

Enathur, Kanchipuram, Tamilnadu,

Dr.Kuppusamy Singaravelloo,

Dept. of Administrative Studies and Politics,

Faculty of Economics and Administration,

University of Malaya, Malaysia.

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Dept. of International Business,

Administration, Nizwa College of Applied

Science, Sultanate of Oman.

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Dean and Syndicate Member,

Saurashtra University,

Rajkot, Gujarat. India

Dr. Bharati Pathak,

Professor, School of Commerce,

Gujarat University,

Ahmadabad. India

Chief Editor

Dr. C. THIRUCHELVAM,

Registrar, Bharathidasan

University Tiruchirapalli

Dr. Mohan,

Professor of Commerce,

Management and Information

Sciences,

Sri Venkateswara University,

Thirupati, Andhra Pradesh, India

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Professor,

Department of commerce and

Management,

University of Kota, Kota

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Department of Commerce, Barathiyar

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(3)

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University P.O.

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Dr.Vijaya,

Professor of Commerce,

Gulbarga University,

Gulbarga, Karnataka.

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Associate Professor of Commerce,

Annamalai University, Chidambaram,

Tamilnadu,India.

Dr. P. Uma Meheshwari Assistant

Professor of Economics Barathiyar

University College, Coimbatore,

Tamilnadu, India

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Acharya Bangalore Business School,

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St. Martin’s PG College of Technology,

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Sec-bad

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Patrician College of Arts & Science,

Chennai.Tamilnadu, India,

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Dept. of Management Studies,

Mother Teresa Women’s University,

Kodaikanal.

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Assistant Professor of Commerce,

Bishop Heber College (Autonomous),

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Associate Professor of Commerce (CS),

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Department of Computer Science and

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Chengalpattu – 603 001

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Meenambakkam, Chennai – 600114.

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College (Autonomous),

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Dr. V. Rengarajan,

Assistant Professor, Management Studies

SASTRA University,

Vallam, Tanjavur.

Dr. N. R.Vembu,

Professor of Commerce,

Sri Sankara Arts and Science College,

Enathur, Kanchipuram.

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Associate Professor of Commerce,

National College, Trichy.

Dr.Ramanathan,

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Tiruvaurur.

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Assistant Professor of Commerce,

Agurchand Manmull Jain College,

Meenambakkam, Chennai – 600114.

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Assistant Professor of Commerce

A.V.V.M Sri Pushpam College

(Autonomous)

Poondi-613503, Thanjavur.

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Professor Emeritus,

Sri Venkateshwara University,

Andhra Pradesh.

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138, Thamu Chetty Street

Parrys,Chennai-01

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Kandaswami Kandar’s College,

P.Velur, Namakkal (Dt)

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Advocate, Egmore Court, Chennai.

Tamilnadu, India,

Dr. S.Prabhu

Head & Assistant Professor of Commerce

Annai Vailankanni Arts and Science College,

Thanjavur -613 007 Tamilnadu

Dr.F..Elayaraja HOD

of Commerce TKU

Arts College

Karanthai, Thanjavur, Tamilnadu.

Dr.P.Arunachalam

HOD ,Department of applied Economics,

Cochin University, Kerala. Dr.S.R.Keshava

Professor of Economics Bangalore

University, Bangalore.

Dr.S.Chinnammai,

Associate Professor of Economics,

University of Madras,Chennai.

Dr.Bama Sampath

Assistant Professor of Commerce

Dr.Ambedkar Govt. Arts College

Chennai-39. Dr.V.Dheenadhayalan

Assistant Professor in Commerce,

(5)

EMPEROR INTERNATIONAL JOURNAL OF FINANCE AND

MANAGEMENT RESEARCH [EIJFMR] ISSN : 2395- 5929

CONTE

NTS

S.

No

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Author(s)

Page.

No

1

Integrated Child Development Services

(ICDS): An Appraisal of Projects and Services

in Andhra

Dr. V.Vijay Durga Prasad

01-10

2

A Study on Employee Performance Appraisal

at Gokal Doss Export LTD

Mr.K. Ranjith

11-16

3

A Study On Innovation Management of SMES

in Creative Sector at Kanchipuram District

Ms.K.Sandhiya

17-21

4

A Study on Problems Faced by Street Vendors

a Special Reference to Thiruvannamalai

District

Ms P.Valarmathi

22-24

5

The Impact of Customer Knowledge towards

Virtual Banking in Kanchipuram

Mr.C.Jayasankar

Mr.G.Logeshwaran

25-29

6

A Study on Effectiveness of Labour Welfare

Measures with Special Reference to

Murugappa Morgan Thermal Ceramics Ltd,

Ranipet

Ms.B.Malini

30-36

7

Current Issues and Challenges in Indian

Banking Sector

R.Kogila

37-46

8

Employees Performance Apprisal of Visteon

Automotive Systems India Private Ltd.,

Mr.D. Jaisankar

47-52

9

Role of Green Marketing in Current Scenarios

Mr.P.Murugan

53-62

10

Profitability Analysis of Selected New

Generation Private Sector Banks in India

Mr.A.Santhanakannan

63-71

11

A Study on Leadership Style and its Impact of

Organizational Performance

Dr. S. Abdul Sajid

S. Sathiyamoorthy

S. Anbalagan

72-78

12

Customer Preference and Satisfaction towards

Information Technology based Products and

Services in Banking Industry

Ms. P.Nithya

79-82

13

Human Resource Management in Commercial

Bank in India

P.Anuradha

83-89

14

Factors of Employee Attrition in the Profit and

(6)

15

Problems and Prospects of the Export

Marketing of T-Shirts

V.Subasini

97-101

16

Textile Industry in India – An

Overview

Dr.R.Subha

102-108

17

A Critical Appraisal of Profitability of

Canara Bank

Mr. V.Thambignanadhayalan

Mrs. F.Mary JuliaValarmathi

109-117

18

Consumer Preference Towards ‘Brand’

Milk Products in Kancheepuram

Mrs.R.Pushpalatha

Mr.A.Santhanakannan

118-126

19

Motivational and Emotional Factors in

Traditional Sports

K.Musthafa Kamal Basha

127-129

20

Acuity on the Atmosphere of Amma

Unavagam in Chennai

Dr.A.Ravikumar

130-138

21 An Adoption of Gaming and Simulation

Technique in Teaching Pedagogy and Its

Impact on Learning outcome of the

Students

(7)

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929 Page 139

AN ADOPTION OF GAMING AND

SIMULATION TECHNIQUE IN

TEACHING PEDAGOGY AND ITS

IMPACT ON LEARNING OUTCOME OF

THE STUDENTS

Experiential learning helps in gaining

more insight and helps in learning the subject and

its concept precisely. The study will focus on which

method are more effective namely traditional

method, simulation method and combination of

both traditional and simulation method. The study

also focuses on learning outcomes of different

methods using blooms taxonomy. In particular the

study will focus on inventory model in operation

research subject. The study is an experimental

analysis of a simulation game called Whipped

cream (EOQ based inventory game) provided by

LearnBiz Simulation and will be conducted for first

year MBA students. The study will divide the

students into group and different teaching methods

will be used to teach the subject on different group

and at the end of session test will be conducted

using MCQ’s which is designed using the blooms

taxonomy of learning and student will be compared

on the marks scored in different method. The study

will throw light on which method (traditional

method, simulation method or combination of both

traditional and simulation method) is more

effective in improving the learning outcome of

MBA student.

Introduction

Learning is an integral part of teaching

and effective learning happens when your teaching

is effective. Universities and colleges are

undergoing an era of unprecedented change.

Students are dissatisfied with the old lecture style

of teaching; they are the interactive generation,

used to games which require high engagement

levels. Students want an interactive, online and

experiential education, one in which they can

engage their curiosity and receive feedback as to

their progress. There is a shift in learning and

instruction from “instructive” to “constructivist”

approach.

Research conducted by (Wawer, Milosz,

Muryjas, & Rzemieniaksuch, 2010)on modern

students’ education techniques and methods

demonstrate that education supported on practical

usage of knowledge and training in a target activity

environment is the most effective. Depending on

the discipline, an environment can have real

character, i. e. it exists in reality, or a virtual

character, i.e. it comes into being through

simulation of real phenomena. In many fields of

activity, such as business, the usage of simulation

games is one of the most popular ways of education

(Wawer, Milosz, Muryjas, & Rzemieniaksuch,

2010). Abstract

Dr. T.M. PRASHANTH KUMAR

Assistant Professor,

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Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929 Page 140 Experiential learning

Experiential learning involves providing

the learner with some model of the domain and

allowing him or her to utilize that resource to meet

individual learning goals or to resolve individual

problems or questions. For some types of expert

skill refreshing, such an approach may be effective

at least for a portion of the student's time. In

general, however, the learner requires more than

the domain simulation to proceed productively. At

the other extreme, one involving close intervention

and assistance, the training system attempts to

perform as an expert personal tutor. The

effectiveness with which this has been done is

highly variable and relatively domain-dependent.

Simulation helps in overcome the above problem.

Simulation

Simulation can be used for various

contexts, such as simulation for video games,

testing, training, technology for performance

optimization and education. Usually for the study

of simulation models computer experiments are

used. It is also used to gain insight in scientific

modelling of human systems or natural systems.

Simulation helps us in showing the

eventual effects of an alternative condition and

course of action. In some situation real system

cannot be engaged or it may not be accessible, does

not exist, unable to engage, simulation will be

helpful (Sokolowski & Banks, 2009).

Simulation in education and training

To train military and civilians personnel

simulation is often used. Simulation is used in

scenario where it is too dangerous or very

expensive to use equipment in the real world.

Simulation tries to create a virtual environment

where it is safe and make it feel like real world

environment. Mistakes are permitted so that they

learn from the mistake and that mistake is not made

during exposure to real situations.

Business simulation

The simulation of business scenarios for

business training, education or analysis is called as

business simulation. Business simulation can be

based either on numeric or Scenario. Business

simulation helps in increasing business acumen by

improving the decision making skills. The main

learning objective of business simulation includes

problem solving, decision making, financial

analysis, strategic thinking, market analysis,

leadership, operations and teamwork.

Data management simulations are the

most often seen game in business simulation.

Usually in data management game have members

who will be handling different roles like planners

or managers. Different teams will be managing and

allocate an economic resource which in turn helps

in achieving a common or particular goal.

A typical business simulation game

involves creating a imaginary environment of

business and take decision based on the variable in

that business environment for example production

target, price of raw materials, production capacity,

etc. According to (Elgood, 1996) a Business

simulation game is usually made up of financial or

commercial background, industrial background.

Business simulation games are most often of the

first kind. A participant in a data management

simulation typically functions as a member of a

team of managers or planners. Each team is

managing a company allocating economic

resources to any of several variables in order to

achieve a particular goal.

Learning Outcomes

Learning outcomes are statements that

specify what learners will know or be able to do as

a result of a learning activity. Outcomes are usually

expressed as knowledge, skills, or attitudes.

Learning outcomes should flow from a needs

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Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929 Page 141 determine the gap between an existing condition

and a desired condition. Learning outcomes are

statements which described a desired condition –

that is, the knowledge, skills, or attitudes needed to

fulfil the need.

Bloom’s taxonomy delineates a hierarchy of cognitive-learning levels ranging from

knowledge of specific facts and conventions, to

more advanced levels of analysis, synthesis, and

evaluation. Bloom’s taxonomy is presented to help

students strive to attain more sophisticated levels of

understanding and abstraction in this course and

their entire educational experience. Blooms

taxonomy are categorised as follows.

 Remembering - Recognising, listing,

describing, identifying, retrieving, naming,

locating, finding

 Understanding - Interpreting, Summarising,

inferring, paraphrasing, classifying,

comparing, explaining, exemplifying

 Applying - Implementing, carrying out, using,

executing

 Analysing - Comparing, organising,

deconstructing, Attributing, outlining, finding,

structuring, integrating

 Evaluating - Checking, hypothesising,

critiquing, Experimenting, judging, testing,

Detecting, Monitoring

 Creating - designing, constructing, planning,

producing, inventing, devising, making

Literature review

A survey of 95 business graduate students

was conducted for a subject Business process

management with simulation as integral part of

teaching pedagogy offered by an accredited

University in the North-eastern U.S. In their survey

they classified the sample into two groups and one

group was taught using simulation model and the

other group was taught with conventional method

and compared. A significant difference was seen in

five out of fifteen survey items such as creating

process models, analyzing process performance,

understanding process concepts and applies process

controls. The major focus of the paper was

implication of simulation model on teaching

Business process management courses in business

schools (Anderson, Saraswat, & Chircu, 2015).

In a study conducted by (Klerk, 2015)

using Business simulation to teach business

concepts in United Arab Emirates on graduate

students. The research study used a qualitative,

phenomenological approach to determine the

perceptions of Emirati students of the effectiveness

of a business simulation to improve their

application of business concepts in a real-world

environment. The study used a focus group

discussion to capture the lived experiences of

students who completed a business simulation as

part of a course in their degree program. The study

indicated that students perceived simulations as a

support to understand and apply business concepts.

In a study conducted by (Jain, 2014) focused on

various simulation packages used in teaching

pedagogy. The survey was conducted on two major

continents namely North America and Europe. The

results showed that majority of B-schools are using

simulation in their pedagogy to teach important

management concept. The paper concluded by

saying that skill should be developed for faculty

and students in order to use simulation as an

effective tool in teaching business simulation.

A research was conducted on using

simulation video game as a teaching pedagogy in

Management information system MIS in British

Columbia Institute of Technology’s for second year

business diploma program in two courses. It

involved training the students by introducing a built

in tutorials to use the simulation game and then

making all the students play a multiplayer

(10)

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929 Page 142 themselves at the end of the course to build a

successful business and fight for market share with

other students. Students gave a positive feedback

about the game and it was proposed to be used for

next year as well (Ferrier, 2009).

(Soundattika & Naik, 2016)Maintaining

service quality in any service industry is a big

challenge and engineering education is not an

exception. The students possess different learning

styles and accordingly teaching methods also vary.

Some instructors deliver lecture, demonstrate or

discuss. Some focus on applications while some

emphasize on understanding. If there is a disparity

between learning objectives and traditional

teaching styles in engineering education, students

become bored and inattentive in class. They may

get unenthusiastic about the courses and the

curriculum. Bloom's taxonomy developed by

Benjamin Bloom can be used in this context as this

model can help teachers to teach a topic to the

group of students with different levels of abilities,

needs and learning styles. It supports the need to

differentiate the curriculum so all the students are

able to participate in the same content area during a

lesson. The paper deals with the learning styles and

few innovative teaching methods designed on the

basis of Bloom's Taxonomy, used for teaching

Total Quality Management subject at Final year

Mechanical class as a case study and the results

obtained.

(Chugh & Madhuravani, 2016)Bloom

proposed the taxonomy of thinking skills. The

thinking skills are defined at six levels, specified as

Level 1 (Remembering), Level 2 (Understanding),

Level 3 (Applying), Level 4 (Analysis), Level 5

(Evaluation) and Level 6 (Creating). The first three

levels are generally classified as low order learning

skills and next three levels are often referred as

critical thinking/Higher order skills. It is imperative

that the "Chalk and Talk" method of teaching be

complimented with On-line Engineering Education.

The Online Engineering education coupled with

Chalk and Talk method will allow the

implementation of all levels of Bloom's Taxonomy

in the Engineering curriculum thus fulfilling the

learning objectives can be possible.

Research Objectives

1. The impact of simulation on learning outcome

in quantitative based course.

2. To compare and contrast on learning outcome

between traditional teaching and simulated

teaching.

3. To compare and contrast on the learning

outcome between simulated teaching and

traditional with simulated teaching.

Hypothesis

H0: There is no difference between Traditional

teaching and simulated teaching.

H1: There is a difference between Traditional

teaching and simulated teaching.

H0: There is no difference between simulated

teachings and traditional with simulated teaching.

H1: There is a difference between simulated

teachings and traditional with simulated teaching.

Research Approach and Data Analysis

Research methodology and design

The study focuses on both primary

analytical as well as descriptive method of research

and focuses on the impact of business simulation as

an effective teaching tool with traditional teaching.

The study focused on learning outcomes of

Inventory model in operation research subject and

student were divided into three groups. The first

group was taught using traditional teaching

method, second group was taught using simulated

teaching method and the third group was taught

using traditional with simulated teaching. Then a

common MCQ’s test designed using Bloom’s

taxonomy was conducted on the three groups. The

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Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929 Page 143 students and was dived into three groups which

consisted of 20 students in each group. Other data

and reports relating to the proposed study were

collected from the published articles, books and

related research works. Simulation Package called

Whipped cream (EOQ based inventory game)

provided by LearnBiz Simulation was used for

simulation activity. Then Paired sample t test was

performed using excel on Traditional teaching and

Simulated teaching, Simulated teaching and

Traditional teaching with Simulated teaching.

Data Analysis

Descriptive Statistics for the various

teaching technique was calculated using Excel.

Table 1 Descriptive Statistic For The Various Teaching Technique

The above table indicate the various

descriptive statistics such as Mean, Standard error,

standard deviation and variance. When compared

to traditional teaching with simulated teaching had

a lower range when compared to simulated

teaching and traditional teaching which indicates

that student marks had low variation when

compared to other methods. Sample variance was

low in traditional teaching with simulated teaching

when compared to other teaching method.

To study the difference between

traditional teaching and simulated teaching Paired

sample t-test was conducted on marks scored by the

student in traditional teaching and simulated

teaching using excel data analysis and the results is

shown in the below table.

Table 2 t-Test: Paired Two Sample for Means between traditional teaching and simulated teaching

H0: There is no difference between Traditional

teaching and simulated teaching.

H1: There is a difference between Traditional

teaching and simulated teaching.

Since the t-value 0.000708808 is less than 0.05 the

null hypothesis H0 is rejected. There is a difference

between Traditional teaching and simulated

teaching.

To study the difference between simulated teaching

and Traditional teaching with Simulated teaching

Paired sample t-test was conducted on marks

scored by the student in simulated teaching and

(12)

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929 Page 144 excel data analysis and the results is shown in the

below table.

Table 3 t-Test: Paired Two Sample for Means between simulated teaching and traditional teaching with Simulation

H0: There is no difference between simulated

teaching and traditional with simulated

teaching.

H1: There is a difference between simulated

teachings and traditional with simulated

teaching.

Since the t-values 0.00000443867 is less than 0.05

null hypotheses is rejected.

There is a difference between simulated teachings

and traditional with simulated teaching.

Conclusion

The most important activity in education

system is teaching and learning an effective

teaching will lead to better performance of student

in exam as well as overall development of the

student. This study which aimed at looking into

new way of teaching using simulation in

quantitative subjects explored the possibility of

various teaching method. The results showed that

not only using simulation but traditional teaching

with the help of simulation will yield better results

when compared only to use of simulation. So

further study can be conducted on under graduate

students or it can be done for qualitative based

subject to see whether it has an impact on learning

outcomes when traditional teaching with simulation

is used.

Bibliography

1) Anderson, D. M., Saraswat, S. P., & Chircu, A.

M. (2015). Teaching Business Process

Management with Simulation in Graduate

Business Programs: An Integrative Approach.

Journal Of Information Systems Education ,

221-232.

2) Avramenko, A. (2012). Enhancing students'

employability through business simulation.

Education + Training, 54 (5), 355-367.

3) Chugh, K. L., & Madhuravani, L. (2016).

On-Line Engineering Education with Emphasis on

Application of Bloom’s Taxonomy. Journal of

Engineering Education Transformations .

4) Drury-Grogan, M. L., & Russ, T. L. (2013). A

Contemporary Simulation Infused in the

Business Communication Curriculum: A Case

Study. Business Communication Quarterly ,

(13)

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929

Emperor International Journal of Finance and Management Research [EIJFMR] ISSN: 2395-5929 Page 145 5) Elgood, C. (1996). Using Management Games.

Hampshire: Gower Press.

6) Ferrier, M. (2009). Simulation Video Games as

a Business School Teaching Tool. Proceedings

of EdMedia: World Conference on Educational

Media and Technology , 3570-3573.

7) J, B., Carson, J., Nelson, B., & Nicol, D.

(2001). Discrete-Event System Simulation.

Prentice Hall.

8) Jain, S. (2014). Teaching of simulation at

business schools. Proceedings of the 2014

Winter Simulation Conference , 3684-3695.

9) Klerk, J. d. (2015). Exploring the use of a

business simulation to teach business concepts

to emirati students. Developments in business

simulation and experiential learning, 42.

10) Proserpio, L., & Magni, M. (2012). Teaching

without the teacher? Building a learning

environment through computer simulations.

International Journal Of Information

Management , 99-105.

11) Seethamraju, R. (2011). Enhancing Student

Learning of Enterprise Integration and

Business Process Orientation through an ERP

Business Simulation Game. Journal Of

Information Systems Education , 19-29.

12) Sokolowski, J. A., & Banks, C. M. (2009).

Principles of Modeling and Simulation: A

Multidisciplinary Approach. In J. A.

Sokolowski, & C. M. Banks, Principles of

Modeling and Simulation: A Multidisciplinary

Approach (p. 4). Hoboken, NJ: Wiley.

13) Soundattika, S. A., & Naik, V. R. (2016). A

Case Study on Teaching and Learning

Innovations Applied to Engineering Education.

Journal of Engineering Education

Transformations .

14) Wawer, M., Milosz, M., Muryjas, P., &

Rzemieniaksuch, M. (2010). Business

Simulation Gamesin Forming of Students’

Entrepreneurship. International Journal of

Figure

Table 1 Descriptive Statistic For The Various Teaching Technique
Table 3 t-Test: Paired Two Sample for Means between simulated teaching and traditional teaching with Simulation

References

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The present study shows from spent lithium-ion batteries anode is an effective adsorbent for the rhodamine B removal from aqueous and wastewater solutions..

Y direction respectively when dampers are provided in all storeys. Hence the reduction of storey drift is achieved by installing dampers in the bottom storeys. 3) There is increment

A simplified model for 2-phase momentum, heat and mass transfer in an empty as well as loaded cool store with agricultural product was established to