[PDF] Top 20 The Computer Game as a Somatic Experience
Has 10000 "The Computer Game as a Somatic Experience" found on our website. Below are the top 20 most common "The Computer Game as a Somatic Experience".
The Computer Game as a Somatic Experience
... of computer games, a ...also computer games in general) challenge the habitual embodiment of a user (or ...an experience of the body’s acute relationship with the world; an exploration of the body’s ... See full document
17
Effects of a manualized short term treatment of internet and computer game addiction (STICA): study protocol for a randomized controlled trial
... The sample size calculation is based on the primary end- point (T2: end of therapy) and a chi-square test without continuity correction on a two-sided level of significance of 0.05. The calculation is based on results ... See full document
8
Philosophy of Computer Game with BCI as Healthcare Information Design Outcomes: Toward a New Approach of Knowledge Game
... a game of ...philosophizing computer game with BCI as healthcare information outcomes, we can have a special ...an experience that justifies us in such a case that we understand and that we ... See full document
6
Computer Game Addiction and Loneliness in Children
... dents’ computer games playtime was reduced or ...the game (P<0.01). As for students’ experience with their surroundings, there were statistically significant differences in the overall and all ... See full document
7
Developing a Vocational Training Computer Game Workplace Simulator: The Vocational Game Project
... characteristics. Computer games have the capacity to become important learning systems because they engage participants by making them active agents in their own learning rather than passive consumers of received ... See full document
10
Let the game do the talking : the influence of explicitness and game behavior on comprehension in an educational computer game
... the game) the player is more likely to give up on the ...flow experience, such a task should require skill and attention and should not be too difficult or too ...the experience towards it, it loses ... See full document
66
Gamification in assessment : the effect of gamification on the response behaviour of students in an English vocabulary multiple choice assessment
... the game interaction and can probably be explained by the movements of ...a game-based test will take more time, students are more motivated and appreciate the way of testing more than a black and white ... See full document
45
The effect of computer experience and performance on appreciation of a serious game in brain-injured patients
... the experience of flow: a positive feeling, that occurs when the player of the game is totally connected to the game (Jackson & Marsh, ...flow experience is related to game ... See full document
26
Immersion and affect in a brain computer interface game
... In a study by Brown et al. [4] an attempt was made to define immersion within games. In their study they examined the concept of immersion expe- rienced by gamers. Their results indicate that immersion is not just a ... See full document
85
Be Civic: An Immersive Serious Game
... serious game in an immersive learning environment for teaching ...a game to motivate, educate and train learners on civic rules by placing users in different civic roles and giving them agency to address ... See full document
6
Evaluation of a Game Used to Teach Usability to Undergraduate Students in Computer Science
... The andragogical model (teaching adults to learn) is different than the pedagogical model (teaching children to learn). In adult training, the emphasis is more on the process and less on the content and the instructor. ... See full document
19
Computer game based multimedia training and cognitive flexibility
... the game, like how to equip a new item in the inventory to increase a certain ability of the ...the game world and experienced a higher level of presence, because they did not have to spend so much ... See full document
41
A Review on the Application of Game Theory to Computer Security
... mitigate game transition to a new ...dynamic game can also be used in military and information warfare to analyze the several wrong decisions made by the evil player in his attempt to break the defense of ... See full document
8
The Challenge of Managing Affordances in Computer Game Play
... the game environment, ...a game world and how they learn to discri- minate between “relevant features” and “decorations” in it, but it is im- portant to realise that this is not so much about learning right ... See full document
27
You are what you eat : serious gaming for type 1 diabetic persons
... the game and the others were the control group. The motivational game, DiaBetNet, consists of a PDA that displays previous Blood glucose levels, insulin dosages and carbohydrates ...The game gives ... See full document
54
The effect of extraversion, external arousal, and game experience on memory performance in in game advertisements
... video game programming in order to increase brand awareness (D’Astous & Chartier, 2000; Karrh, ...in- game advertising by measuring recall and recognition effects after short gaming sessions, where ... See full document
38
The "Water Cooler" applied game
... the game testing and associated activities with a self-selected cohort of students who had completed the game to gather more extensive qualitative ...the game, whilst recognising that it was still in ... See full document
10
Designing Casual Serious Games in Science. The case of “Couch Potatoes Defense”
... of game parameters’ calibration on students’ flow experience is presented in Figure ...the game. In an ideal game we would expect a normal distribution to account for high level of ... See full document
5
Serious games in education
... serious game for teenagers who had been removed from mainstream schooling due to their difficulties in interacting with their peers and their teachers in appropriate ways ...the game being designed was to ... See full document
5
The Impact Of A Secondary Market On Video Game Purchase Intentions
... video game purchases is a multi-billion dollar industry that some believe is unfair to video game ...previous experience in the primary market and access to the secondary ...video game market, ... See full document
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