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[PDF] Top 20 Motor rehabilitation using virtual reality

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Motor rehabilitation using virtual reality

Motor rehabilitation using virtual reality

... developed using different ...studies using the Vivid GX video capture technology demonstrates improvements in upper extremity function ...primary rehabilitation goal was to improve sitting balance in ... See full document

8

The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients

The impact of positive, negative and neutral stimuli in a virtual reality cognitive-motor rehabilitation task: a pilot study with stroke patients

... Among the most frequent sequels, post stroke patients commonly present decreased executive functioning, men- tal slowing, and impairment of goal formulation, initiation, planning, organizing, sequencing, executing, ... See full document

15

Assessment of the Effectiveness of an Adaptive Virtual Reality-Based Simulation for Motor Skill Training.

Assessment of the Effectiveness of an Adaptive Virtual Reality-Based Simulation for Motor Skill Training.

... robot-assisted motor rehabilitation has emerged since the 1990s and is rapidly ...Robot-based rehabilitation is distinguished from conventional manual therapy by the use of a robot that is ... See full document

149

An Adaptive Virtual Reality-Based Serious Game for Therapeutic Rehabilitation

An Adaptive Virtual Reality-Based Serious Game for Therapeutic Rehabilitation

... Abstract—Conventional motor rehabilitation therapies followed by stroke survivors during their recovery process are typically intense and involve numer- ous repetitions of task-specific recommended ...a ... See full document

9

Virtual reality for the rehabilitation of the upper limb motor function after stroke: a prospective controlled trial.

Virtual reality for the rehabilitation of the upper limb motor function after stroke: a prospective controlled trial.

... neurological rehabilitation. Grading the in- tensity and the difficulty of the motor task in individual patients may stimulate more effective mechanisms of brain reorganisation involved in restoring ... See full document

10

Sensation of presence and cybersickness in applications of virtual reality for advanced rehabilitation

Sensation of presence and cybersickness in applications of virtual reality for advanced rehabilitation

... Enhancing a specific sensory stimulus, however, has been reported to evoke some unpleasant sensation due to the conflict among sensory stimuli (sensory conflict theory) [3]. This type of problems in VR applications has ... See full document

5

Video capture virtual reality as a flexible and effective rehabilitation tool

Video capture virtual reality as a flexible and effective rehabilitation tool

... in rehabilitation and has gen- erated great interest in clinical settings (see ...platforms, Reality Fusion's GameCam and Intel's Me2Cam Virtual Game System ...clear, Reality Fusion and Intel ... See full document

12

A Prototype Virtual Reality Rehabilitation Game for Complex Regional Pain Syndrome

A Prototype Virtual Reality Rehabilitation Game for Complex Regional Pain Syndrome

... With the development of any health technology it is important to engage with both the doctors and patients to ensure the product accurately reflects the clinical needs and is what is wanted leading to a better chance ... See full document

10

Listen to your body signals in immersive virtual reality : a virtual reality relaxation environment in combination with biofeedback for the use of therapy and rehabilitation for patients with chronic back pain

Listen to your body signals in immersive virtual reality : a virtual reality relaxation environment in combination with biofeedback for the use of therapy and rehabilitation for patients with chronic back pain

... Virtual reality is becoming increasingly popular and has many uses for its application in healthcare and in ...gaming. Virtual reality in healthcare is becoming more apparent as medical ... See full document

48

Volume 9 | Issue 2 - 2019

Volume 9 | Issue 2 - 2019

... immersive virtual reality with proprioceptive sensory effects for the rehabilitation of the static locomotor function of patients in the acute period of ischemic ...immersive virtual ... See full document

6

Tracking the evolution of virtual reality applications to rehabilitation as a field of study

Tracking the evolution of virtual reality applications to rehabilitation as a field of study

... domain of VR-related rehabilitation. Due to a continu- ously increasing number of publications over time, we found that analyzing all years of interest as a single period created a bias towards research areas that ... See full document

15

Presence and rehabilitation: toward second-generation virtual reality applications in neuropsychology

Presence and rehabilitation: toward second-generation virtual reality applications in neuropsychology

... Further, using functional magnetic resonance imag- ing (fMRI) scanner they measured pain-related brain activity for each participant during conditions of no vir- tual reality and during virtual ... See full document

11

Original Article Virtual reality intervention in postoperative rehabilitation after total knee arthroplasty: a prospective and randomized controlled clinical trial

Original Article Virtual reality intervention in postoperative rehabilitation after total knee arthroplasty: a prospective and randomized controlled clinical trial

... conventional rehabilitation protocol was adopted from a study by Szöts et ...boat using knee flexion (interaction of VR) in an immersive virtual environment for 30 minute periods, three times a day ... See full document

6

What is the impact of user affect on motor learning in virtual environments after stroke? A scoping review

What is the impact of user affect on motor learning in virtual environments after stroke? A scoping review

... the virtual world, rather than look- ing at ...measured using the Presence Question- naire, the same instrument as that used to measure pres- ence, which was also used to measure what authors’ labelled as ... See full document

14

The Effects of a Home Based Virtual Reality Rehabilitation Program on Balance Among Individuals with Parkinson’s Disease

The Effects of a Home Based Virtual Reality Rehabilitation Program on Balance Among Individuals with Parkinson’s Disease

... Syndrome using the Nintendo Wii compared to standard occupational ...in motor proficiency, visual-integrative abilities and sensory integrative functioning as compared to those receiving standard ... See full document

83

Neurorehabilitation using the virtual reality based Rehabilitation Gaming System: methodology, design, psychometrics, usability and validation

Neurorehabilitation using the virtual reality based Rehabilitation Gaming System: methodology, design, psychometrics, usability and validation

... on Virtual Reality (VR) technologies, these have the advantage of flexibly deploying scenarios that can be directed towards specific ...the rehabilitation of motor defi- cits following stroke ... See full document

14

Use of commercial gaming console WII for rehabilitation of hand impairments in  young adults with Cerebral Palsy

Use of commercial gaming console WII for rehabilitation of hand impairments in young adults with Cerebral Palsy

... in virtual environment allows the individuals to produce movements that were not produced by the individuals in the actual world due to their ...2) motor impairments targeted and last but not the least 3) ... See full document

68

Feasibility of a walking virtual reality system for rehabilitation: objective and subjective parameters

Feasibility of a walking virtual reality system for rehabilitation: objective and subjective parameters

... Real walking in VR has been recently enabled by an in- frared camera-based motion tracking solution [26, 27], similar to those used in gait analysis laboratories [28]. Different cameras, arranged around the working area, ... See full document

10

Movement visualisation in virtual reality rehabilitation of the lower limb: a systematic review

Movement visualisation in virtual reality rehabilitation of the lower limb: a systematic review

... Future studies should explore the relationship of VR information components in several modalities on human behaviour and motor outcome. Finally, there were several included studies that applied robotic ... See full document

14

A rehabilitation tool for functional balance using altered gravity and virtual reality

A rehabilitation tool for functional balance using altered gravity and virtual reality

... shown, using healthy individuals, that upright strength and balance function improves concurrently following combined strength and balance training in a 90 degree tilted envi- ... See full document

7

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